Games I've recently been playing
Feb. 4th, 2007 12:04 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Thousand Arms (PSX): The only Red Company game that I know of that's been English/US localized. Red Company makes (or made; I don't know the status of the company right now) hybrid strategy/dating sim and RPG/dating sim games, "Sakura Wars" probably being the most well-known. Thousand Arms is of the RPG/dating type games and... it isn't that good. It doesn't stink? But it has problems. Most notable being that the game freezes during summon sequences, which is especially frustrating in the middle of boss fights, *especially* the last boss of the game. I had this problem on two different emulators, POPS and pSX. The combat system is of the "neat idea, poor implementation" sort. And the dating sim aspects, while amusing and fun, are largely irrelevant since you only need two or three of the roughly 80 spells that dating get you.
Lost Planet (X360): Phantasy Star Online meets Shadow of the Colossus. That is Lost Planet in a nutshell.
Neverwinter Nights 2: Yep, I went back to it to give it a try. The 1.03 patch helps a lot, as does Even's AI override pack. But, the game is still so unfinished. Like the two other Neverwinter Nine classes, Agent and Magus, that were never finished. Same with the Cavalier and a couple of others. The definitions exist in the game but the code to make them work does not -- nor do horses for the Cavalier. And the silly little frustrating thing is that towards the end of Chapter II you get a keep to manage -- and then the game turns into Suikoden as you start scavenging for people to staff the place. Which brings me to...
Suikoden (PSX): I've hit my old PSX library starting around Christmas 2006. A clever hacker called Dark_AleX (aka DAX) figured out how to load the 3.0X environment with a 1.50 boot loader -- which means that the POPS PlayStation emulator can be used for just about all existing PSX games. So, I've gone back to moderately old school (seriously old school will be when I get the Master System and Genesis emulators going for Phantasy Star :). Lunar was first for me, then Thousand Arms, and now Suikoden.
Suikoden is loosely based on the Chinese novel "Shui Hu Zhuan" or "Outlaws of the Marsh". The meat of the game is recruiting the "108 Stars of Destiny", corresponding to the 108 outlaws of "Shui Hu Zhuan", finding them, recruiting them, and fighting battles with them. Despite being fairly linear it is still a fun game and one of my all-time favorite RPGs.
Sid Meier's Pirates! (PSP): It was 20 bucks (some stores have it at $30 but it is supposed to be $20). I'm not sure if it counts as a remake of Pirates! Gold for PC or Sid's Pirates! for Xbox. Doesn't matter. It's just a fun game. I mean, who wouldn't have fun playing a pirate on the Spanish Main circa 1670? Ships to capture, treasure to unearth, lost cities to loot, beautiful governors' daughters to seduce. Yo-ho-ho! :)
Lost Planet (X360): Phantasy Star Online meets Shadow of the Colossus. That is Lost Planet in a nutshell.
Neverwinter Nights 2: Yep, I went back to it to give it a try. The 1.03 patch helps a lot, as does Even's AI override pack. But, the game is still so unfinished. Like the two other Neverwinter Nine classes, Agent and Magus, that were never finished. Same with the Cavalier and a couple of others. The definitions exist in the game but the code to make them work does not -- nor do horses for the Cavalier. And the silly little frustrating thing is that towards the end of Chapter II you get a keep to manage -- and then the game turns into Suikoden as you start scavenging for people to staff the place. Which brings me to...
Suikoden (PSX): I've hit my old PSX library starting around Christmas 2006. A clever hacker called Dark_AleX (aka DAX) figured out how to load the 3.0X environment with a 1.50 boot loader -- which means that the POPS PlayStation emulator can be used for just about all existing PSX games. So, I've gone back to moderately old school (seriously old school will be when I get the Master System and Genesis emulators going for Phantasy Star :). Lunar was first for me, then Thousand Arms, and now Suikoden.
Suikoden is loosely based on the Chinese novel "Shui Hu Zhuan" or "Outlaws of the Marsh". The meat of the game is recruiting the "108 Stars of Destiny", corresponding to the 108 outlaws of "Shui Hu Zhuan", finding them, recruiting them, and fighting battles with them. Despite being fairly linear it is still a fun game and one of my all-time favorite RPGs.
Sid Meier's Pirates! (PSP): It was 20 bucks (some stores have it at $30 but it is supposed to be $20). I'm not sure if it counts as a remake of Pirates! Gold for PC or Sid's Pirates! for Xbox. Doesn't matter. It's just a fun game. I mean, who wouldn't have fun playing a pirate on the Spanish Main circa 1670? Ships to capture, treasure to unearth, lost cities to loot, beautiful governors' daughters to seduce. Yo-ho-ho! :)