Ac!d Trip

Dec. 22nd, 2006 08:30 pm
ninjarat: (Snake!)
[personal profile] ninjarat
Back when I was employed I had a tendency to acquire video games that I only played for a little while and then left by the wayside when I acquired something new. One of those games was Metal Gear Acid. I don't know why I picked it up. I didn't like Metal Gear Solid 2 -- but in hindsight I didn't *get* Metal Gear Solid 2. Regardless, I tried my hand at MGA and didn't get far so into the pile of disused games it went.

Fast forward to early this year. Sometime around then I read an article that alleviated the dislike I had for MGS2: Metal Gear Solid 2 is a parody of itself and of its predecessor. MGS2 makes sense to me when looked at that way. It also sheds light onto the absurdities of the forthcoming MGS4.

One of the "benefits" of being unemployed is that I've had the opportunity to go through that pile of disused games (it's decidedly cheaper than buying new games that I'm not going to play :). A few weeks ago when going through that pile I decided to try MGA again. This time I was armed with the expectation that it was going to be a little silly. It turns out that MGA is a lot sillier than I expected. It isn't farcical but it has moments. There are two memorable pieces of this. The first is in the tutorial where Roger, Snake's controller for the mission, compliments Snake (the player) for successfully equipping a card.

ROGER: Well done, Snake.
SNAKE: Even a child could do this.
ROGER: Don't get offended. I have to make sure you've got the fundamentals down.

The second occurs later in the game, at a point where Snake is losing his grip on his identity (rot13 to hide spoiler).

SYRZZVAT: Whfg n yvggyr zber gvzr naq lbh fubhyq or noyr gb erzrzore rirelguvat. Lbh'er Unaf Qnivf. Lbh jrer pbaqhpgvat erfrnepu urer, jvgu zr.
UNAF: Ab! Pbzr ba! Qba'g punatr zl anzr gb "Unaf" ba gur fperra!
FANXR: V pna'g rira gnxr zl rlrf bss sbe n frpbaq.

Damn but MGA is a fun game.
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